I posted this both here and on The Foundry forums to see which software is giving the issue, if anyone knows. So, here’s the situation…
When I make a mesh fusion from Modo and export to Z brush, no matter what I do in Z brush, the intersections of the mesh are separate. I use Zremesher, Dynamesh, polygroup everything to one group (I have tried a lot of stuff but maybe missing the right combo). I go to sculpt and the seams from the mesh fusion separate. Anyone have this issue, a solution, any help at all would be great. If this doesn’t make sense, let me know. I will upload screenies in a while when I get back to my machine.
