I thought i would ask on zbrush forums as well if any modo users had any idea what is going on with my model out of zbrush? i posted the link since there is an image attached to the thread.
…this is really frustrating…when i apply displacement maps to my mesh it tears it apart at the uv seams. i read this is just an open gl thing but it renders with the splits as well…NO idea why this would happen…man this is getting old. i JUST want to render my mesh.

