Hey All,
I had retopologized my model in Topogun and then brought it back into Zbrush and continued sculpting. However, I realize that I should have adjusted a few of the topology lines a little better. Is there any way to use the retopology brush to edit small sections of the topology right in Zbrush without relying on curve lines or automatic functions? I basically want to delete some lines and redraw them. Not sure if this is possible. I’m just trying to avoid going back into Topogun and then having to reproject again in ZBrush. Was hoping there was a way to do it right inside Z.