hi all, it was a bit time since i started this project, now i’m working on the last model of this modeling/texturing showreel; it tooks me long time to finish the low poly part, i started the zbrush detailing yesterday, here are some pictures, hope u like it
c&c welcome
Awesome. I love the heads on the side of the body. It reminds me of a creature in a book I read where the creature has no face of its own but shows the faces of the souls it has devoured.
Andy
wanderfull 5stars
good work!
It reminds me Freddy Krueger from one of parts.
I’m forgot from what part
nice work man. i’m especially loving how his arm flows right into his wrist, and the stylized muscular.
you going to leave those faces like that? they look cool, but they’d look cooler if they were screaming,
thx to all! i’m really happy u like it
i mean to animate every single face, but i’m not sure of this
Great stuff!
Explosive image!!!
Bravo
Leo
i hate you…
you get 5 stars …
i’m workin’ on the textures; here there are a normal map, a color map and a bump map (all done in zbrush)
some updates
I likes heads on his body!
That’s pretty hot. How much time have you invested in it so far?
I like the right hand/arm mostly, it’s monstrous-freakin’-good
4 me viewcatcher, superb…
-cheerZ-
(p.s.: don’t laughin’, of course right arm )
blurgh, now I can scrape alle the wet and partly digested pieces of my sandwich together and eat it again, thank you.
(p.s. I consider that a good sign)
I really like that creepy heads-tumor on his left side, really disturbing.
really nice work. great monster.
Very unique/crazy stuff man! The modeling looks great, and the texturing is definitely getting there. I’d really concentrate on the transition of textures and skin tone between the multiple heads and the rest of the body. Also, I think the stomach area could use a little detailing as far as texturing is concerned…right now it looks really bare, like it’s crying out for something. Very nice stuff though man…I’m diggin’ it, keep up the good work
thank u all
i’ll use some other textures with a new uv projection in the attachment areas
just wondering what your typical workflow is like for something like this? are you breaking up the mesh?
some updates
