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Modeling in Zbrush for ANIMATION?? Counseling?? please

Hello!!! I am a very noob in this of modeling but i have the dream of create animation, i know how do all but i do not know how to sculp for animation…

i have a very few problems:

  1. I tried to sculpt with Dynamesh but at the moment of Retopologizing with QRemesher i can´t “freeze subdivitions levels” because i do not have subdivitions so i can not maintaind the details.

  2. I do not know how to sculpt from a simple sphere or cube…

So i need a guide of what i need to learnd first, I use very good the Dynamesh but how i can maintain the detail for animate it.

Or what is the pipeline i need to learn???

i am desesperate :o

sorry if this is not the forum for this question

thank you… hope you can help me :cry:

duplicate your mesh.
use Qremesher
project new mesh onto old mesh (tool.subtools.project all)

So learn to sculpt. Unless I am not understanding the problem.

lol thank you very much :smiley: