Hello, I am new to ZBrush, and also relatively new to 3d in general.
In school I will be making my own short film, and I have a few concerns that I’m hoping somebody can help me address. What do I have to keep in mind when modeling a character that will be used for animation? More specifically, what if I plan modeling, texturing, bumping, and drawing my mesh all in ZB? I just want to find out what I should be aware of before I go wild in ZB and do things that will cause a lot of problems later on when bringing files over to Maya.
I hope I was clear enough, thank you for any help, I appreciate it. 
Jeff