Hi,
I have a head and it has inside the gums, the throat etc…it is all in the same mesh.
So, when I am modeling the face, the inside is affected too. The only solution I found is to mask the interior of the mouth.
But is there another way?Some button to disables affecting the polygons that are nor showed . Just in case I forget to mask one day, and I mess up all the inside.
Cheers
You need to create polygroups for those areas and then hide them so you can’t effect them. Backface masking might work, but I doubt it as you’re going to have the outside of the lip and the outside of the gums facing in a similar normal direction.
ok, thanks. I´ll try that