Hey guys, I’m currently trying to model a column shape. I first used a sphere and used the move tool to move the top up. I then DynaMeshed to 512 and using the the hPolish tool, I sculpted using radial symmetry on the Y axis. I got to a reasonable shape, but it’s a little lumpy and is in the millions of polys. I’m sure there is a much more efficient way of getting cleaner results, but I’m fairly new to Zbrush and have a limited knowledge base. Could someone explain their workflow and what would be best practice in tackling a shape like this? Thank you.
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