First off, let me just say how wildly impressed I am with ZBrush. I’ve used Cinema 4D for a few years, and within days of trying ZBrush I went right out and bought a Wacom tablet, and ever since, I’ve just been sculpting and sketching in Photoshop as much as I can.
I have one very simple/quick question though. I’ve created a model in Zbrush that I’d like to paint, and then export to C4D to render with Vray or AR. I’ve already got it painted, but when I go to Texture > Export, the option isn’t highlighted. I just flat out cannot get the object to export with its painted texture intact. I’m sure there’s probably some rudamentary step I’m missing, but I cannot figure it out.
Might somebody here be willing to provide a simple walk through that would allow me to paint on my model, and export that texture into C4D? I’ve tried Riptide for C4D, but that doesn’t seem to work.
I’ve got the tool saved, so if somebody could provide detailed steps from the point the tool is first loaded into ZBrush, to the export, that would be greatly appreciated.