Hi all,
I’m trying to use zbrush to create a water wringer for a pail bucket.
Something like this:
Below is a screenshot of my mesh and process:
What I would like to know, is, would you guys use this same method to achieve this object? Or is there a wiser and smarter / less painful way of doing this?
I don’t even dare to imagine doing this kind of thing in a traditional 3D modeling program LOL
I tried using shadowbox to create the whole thing but it doesn’t give me the shape though.
Tks for any insight!
Nik
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