Still VERY MUCH a noob here so a little direction could help.
Can someone direct me to a tutorial (Preferbly a Video but text&pics is good to) that shows how to trace your Zbrush models for use in other programs? I use Blender a LOT and my Z-models just have WAY too many polys.
Here is an example of what I’m talking about:
http://www.youtube.com/watch?v=aMqb4MhcmHc
Thank YOu in Advance,
Richard