Hi I hope I’m asking in the right location.
I imported a model from max into zbrush and then I subdivided it, then when I move it back into the first level of subdivision I found that the model got a little bit more “relaxed” with its size decreased.
this will mess up my work as I’m trying to make some morph targets using zbrush and I don’t want my model to change size, I also am very interested to know why is this happening as well, I understand that the model should get relaxed as I move up in subdivision but why it doesn’t retain its original form in the 1st level is behind me.
another question is that after I’m done with my morph targets( each one on a separate layer) I end up with a long list of models that I need to export one by one and import them one by one into 3ds max which could be a tedious job, anything to ease the pain would be appreciated.
thanks in advance.

I understand the model relaxing and all, what I mean is the form of the model supposed to stay intact at the zero subdivision level, after I subdivide it it can change , but when I get it back to the zero level, it’s supposed to return back to its original shape, or so I believe.