ZBrushCentral

Model looks DARK after using Projection Master

When I drop my model to canvas using Projection Master and do some painting smudging, brightness, contrast etc, it becomes really dark when I pick it up. It usually looks really good while dropped and I’ll think “this will look great” than I pick it up and BAM…it looks really dark and aweful. Is this a PM quark or is it my mistake???

hmmmm an image would help, but my guess is that you need to crank up the rgb intensity slider to 100.

Hope that helps

Hmmm, I think you’re right. I’ll check it out next time. Thanks

Maybe uv Map or masking., can delete.

Try changing the model opacity. Change it to anything, zero is fine, and then back to 100. Model opacity is in the image plane subpalette under the texture menu.