I have sculpted a pair of sharks and am having a huge amount of trouble with the models. They are both right around 1.6 million points with multiple subdivision levels. The problem that I am having is that I really can’t do anything with them now that I have merged the subtools (teeth and eyes) using dynamesh. Even at the lowest subdivision level if I try to sculpt or mask, regardless of the tool, the model is incredibly slow to respond, usually leaving a trail of brush sized dots as opposed to a clean line. I have tried exporting the models and reopening them but the issue persists.
I have tried searching but can’t find a similar thread. Anyone know what I might have done or how to fix this?
Thank you!
