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model is imported to Maya, different subtools are at different places and sizes! help

Hello,

I have a model in zBrush with a lot of subtools. Everything is fine in zbrush but when I import the different subtools in Maya, half of them are somewhere and the other half are totally somwhere else. They are in different scales too. :frowning:

I don’t understand what is wrong.

Please let me know what should be done.

Thanks,
Sepehr

hey,
i dont know which version of zbrush you work with but in 3.5 there is a function called subtool master. go to --> plugins --> subtool master.
then you will get a new window on the left side. Hit export to export all visible subtools at once.

hope this works for you

Hey,

Thanks! I’m trying it now. I didn’t know about that.
It must work since it is making one mesh out of everything…
Cheers,
Sepehr