ZBrushCentral

model crashed when i return to zbrush

hi all of you and greating to the nice forum

i have a problem after detailing my mesh in zbrush i take the lowest sub division back to maya to make uv but when i return the uv model back to zbrush and go to the highest sub D level the model crash. I am using zbrush 3.1

does the model crash? or does Zbrush crash?

no the model crashed. triangles all over the screan

you’re changing your point order.

do a search for the maya workflow…there is a checkbox you need to hit. I don’t use Maya so I don’t know off the top of my head.

Thanks for your reply

i have given zbrush 3.5 a try and it gives me the attached message but it worked without crash when i hit yes. i think there is some think i have to chek in zbrush 3.1

the problem that i must use zbrush 3.1 in my workflow

Attachments

m.jpg

note that i didn’t change any think in maya i just make automatic uv

you’re still changing something somewhere, either during your import or export in Maya most likely.