ZBrushCentral

Mobster WIP

Hi guys,

this is my second attempt at a Zbrush. The base was created in XSI, UV’s in XSI. After Zbrush back into XSI to render with displacement etc.

Any Crits or comments would be great and ay advice on how to improve it would be excellent.

Below is my base mesh, displacement render and a textured version for you guys to have a look at.

Cheers

Ben

Attachments

WIP_Wire.jpg

Displacement render

im have touble uploading my images, bare with me im stupid this morning

Attachments

DisplaceTest.1.jpg

TextureWIP.jpg

wow, pretty nice man. material seems a bit shiny tho, on clothing and face. awsome modelling tho

cheers dude,

the clothes is just a simple phong shader yet to be textured.

ben

Just a quick update, any coments?

Attachments

TextureWIP02.jpg

Another update

Any crits or comments, would like another pair of eyes to have a look at tell me what you think!

cheers

ben

Attachments

Lighting01.jpg

Hi there, I really like your model - i think it has a really great character… but your texture on the eyes look misty and spoils the overall feel and life he has. Just my 2 cents but hope to see more and possibley with that part improved.

Cheers mate i agree with what you said did not notice it before but now that u have said it i think your right

updates coming soon

ben