ZBrushCentral

Mob Boss

Front.jpg

Attachments

Side.jpg

quartervieuw.jpg

normal map and spec map in 3dmax8 4024 pollys
normalmapspecmap.jpg

common guys some critics !!
normalmapspecmap.jpg

I like him for the most part Prayer except for his eyes and ears. They are really throwing off a a quite decent model :confused: :slight_smile: keep going! :+1:

He’s right, ya know. Ears and eyes need attention. Front of the nose is a tad flat. And you need to isolate the shirt and play with the ‘gravity’ deformer to get the collar to lay on the rest of the shirt. Other than that it’s looking great! The neck is especially good. :+1:

thx guys for pointing this out, after a while you stop notecing alot of things that ar incorrect
il fix the eyes, its just the ears om worryd about because im using a normal map for the detail so fixing the ears is gona be hard to do.

got some free time (ocupied with multimedia designing for school)
started painting the collor map this is what i got so far.

normalmapspecmap.jpg

No critics just admiration for:
a.the model: very well done
b.the expression very well realized
c.the texture, hope not finished looks great
Andreseloy

Overall it is a nice model. One thing I would look at is the eyes, the proportions seem to be out. The iris usually occupies just over a half of the eyeball. Kris Costa (aNTROPUs) has a great tutorial for eyes. check it out:

http://www.3dtotal.com/team/tutorials/antro_eye1/antro_eyemod_01.asp

thnx andreseloy i apresiate it.

Elixir yeah i know about that tuturial the eyes were borowed from another model just to get something in the head so i get an idea of how the shape of the eyes wil look.
i put his real eyes in now as you can see :slight_smile:
normalmapspecmap.jpg

normalmapspecmap.jpg

last update of to bed

normalmapspecmap.jpg