When I import certain .obj files into zbrush I end up getting the following result.
Zbrush left, Maya right.
<img src=“http://www.zbrushcentral.com/pixo/atn.gif”>
Now the issue is that I get the illusion that some polygons are missing…(but they really aren’t, because I can export that object from zbrush and open it in maya and there will be nothing wrong with the mesh.
Is it my crappy integrated graphics card? or…