I get the mismatched points (and auto-corrected) message after importing an OBJ with it’s zTool loaded. But all I did was export my zTool at it’s lowest subdiv, and edit its UV Maps in Max, then import it with my zTool selected. As a result, the ztool maintains the original un-edited UV’s. Any idea why this is happening? Does editing the UV Maps cause this issue?
Actually, I exported, edited UV’s in Headus, arranged them in Max, and then imported. After cutting Max out of the equation, the issue is gone…
