I’m currently sculpting an angel and I am doing the wings and the wings will be separate subtools from the body.
How can I sculpt only one of the wings and mirror it over to the other side? I know how to mirror with an object with no subdivisions (Deformation>Mirror X)
but how do you mirror an object that is fully sculpted?
Symmetry could be an option as a last resort, but I want to keep the wings as separate subtools from each other as well. Would it be easier to use symmetry and group split after it was done?
Thanks for the help.
Edit: So in subtool master I found mirror, which gets rid of the lower levels. Reconstructing the subdivs fixes this and gets back all levels.
I swear I looked through the forums and ZB’s options before posting. I guess it’s easier to find the answer when the problem is written down.