By the way, trying to figure this out led to something neat! So thank you VERY much for asking about it!
Normally when presented with options like XY or Z I will do the stupid thing and use all of the above. This is exactly what I did in this case before thinking about what was actually happening to you guys.
This also showed me what was happening to you.
This is fun:
- Make an object.
- PM3D the snot out of it. (Objects hate snot)
- Set Mirror And Weld so that XY and Z are all ON.
- Set Offset in the Deformation Pallet so XY and Z are all ON.
- Move the Offset slider to the LEFT a bit.
- Hit Mirror and weld.
- Set Rotate in the Deformation Pallet so XY and Z are all ON.
- Move the Rotate slider at random.
- Hit Mirror and Weld.
- Keep messing about with this.
- Try other deformations!
- Order Pizza and stay up too late.
Fun huh?
Offset to the left to make your object larger, to the right to shrink it but not too much or you will get that error.