Minotaur_Wip

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mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:“Calibri”,“sans-serif”; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:“Times New Roman”; mso-bidi-theme-font:minor-bidi; mso-fareast-language:EN-US;} </style> <![endif]–> Hay guys
thought it was time i posted something i have been working on as it`s been forever and a day of thinking about posting.
The amazing work that is on the forum is outstanding and intimidating :wink:

But here goes.. This is a Minotaur i have been playing with for the last few weeks over thinking and dithering about and taking far longer than needed on what to do. But I think finally have a look / design [![Minator_Turnaround.jpg|1200x808](upload://qoEPPa51NkSbfimnVR47VlyN8v2.jpeg)] The idea is a lord of the rings type battle monster that’s at the front line with the troops following behind. I am going to use the harness to have a giant flag strapped to him for the front lines. Take a look, see what crits you can think of. All welcome. Again guys there is some totally awesome talent on this forum amazed every time i visit keep it up guys Jon

Shazam! Great piece. I would love to see more of it, like progress shots, etc…and anything else you may have that you have been thinking about forever to post.

This is awesome. Great material - and that is the least of it. Great anatomy, costume design, and all of it.

The lair of tissue near the armpit is a bit odd. It just looks a tiny bit lumpy. Or it ‘waves’ in an odd way. That’s the only thing I would do.

Great job. skin_area.jpg

Looking good!

Hay guys thanks for the comments

Moops :Cheers ill post some more once i get a chance but i wanna try to get this thing sorted Derek Frenzo : Cheers bud bLawless :Thanks - the material is called Mudcap1 am cirten it got posted here ages ago but i cant remember who by sorry . ah for the lump your tottaly right it`s anoyed me for a wile i will be going over the anatomy propley once the harness etc is finished and i can see what parts can be seen and where the harness pushes the skin etc as well as adding battle scars thats why the legs are a bit ruff and ready as thair not fin mostley because i want to retop it soon too But till then here`s the fixed arm [![Arm_Rework.jpg|582x691](upload://eVNI60kLptkIorxBCzFSOLYjRqE.jpeg)](javascript:zb_insimg('224600','Arm_Rework.jpg',1,0))[](http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%27%27,%27Arm_Rework.jpg%27,1,0%29)

Awesome model! Great anatomy and design. I really love the armor. :slight_smile:

Nice sculpture here. Excellent details. :+1:
What I noticed is this 3* . Some weird people around these days. They just vote and never comment. This rating system should be stopped. A resume of stars should be enough. This now is unfair.

Very good!!! Great model !!
keep going!!

Great character!Very well done:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

What else are you planning to do with the body, specifically on the modeling aspect not including armor.

Moni-Poroni : Cheers bud
michalis : Thanks
arthurduque : Thanks ill keep grinding away
digitalmind : Cheers dude
Shadowscheme : My plans are going to be after a retop i am gonna go over the shapes and anatomy again get rid of lumbs bumps and the things that dont fit properley and a good pass on the face as at the moment the topology dousent work for the nose etc then once am happy that thair will be no major changes i will then look at breaking the symetry with creases on the face/brow etc then it will be adding the finer details like scars and reworking the fur.

So still lots to do

Heres a little up date so far …
I have been working at trying the look of the flag that will attach to the harness here`s where i am up to .

[Flag_WIP.jpg]

Thanks again guys for all your feed back

Jon

the arm is better

Good work! keep it up

very nice work mate… was wondering about your workflow… did you first make base mesh in max/maya, etc?

gz

Awesome sculpt!! :+1:small_orange_diamond:+1:small_orange_diamond:+1:

getting shaped nicely! just get that armor mor echunky, especially the tail protection, looks almost uut of place…same goes for the cords and chains :wink:
my 2 cents :wink:
keep it up!
A

This is looking better and better, about the anatomy, may be the muscles of the legs culd have a more natural flow. I painted over in photoshop his left leg, sorry if it`s kind of messy but i suck at painting XD hope it helps to illustrate my point

Minator leg.jpg
[](http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_images)

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mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:“Calibri”,“sans-serif”; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:“Times New Roman”; mso-bidi-theme-font:minor-bidi; mso-fareast-language:EN-US;} </style> <![endif]–>Felix the Cat : Cheers man it`s like hanging wall paper push out the bubbles till its smooth lol still more to get :wink:

[Polygnome](http://member.php?u=185064) : hay dude my workflows very simple really my initial base mesh was done in Maya but also this is actually hacked from an old ztool too which i stretched and pulled in to the shape it is today although i need to get the mesh to suit the new shape at some point. this is the original model

[Origional_Old_Model.jpg]

ha now you can see i have been lazy and haven’t reworked the arms that much :rolleyes: [asecbrush](http://member.php?u=40978) : Thanks [abe_Tamazir](http://member.php?u=41567) : Hay man thanks yea I’ll take a look at the chains / ropes when it’ all together ill will do a proper pass on those to try to uniform the sizes etc as for the armour . it`s kind of more of a harness than armour like a work horse ( i was thinking shire horse ) but yea i will look at the volumes compared to the size of the guy ;) [f roldan](http://member.php?u=217687) : thanks man really appreciate you taking time to do a paint over yea i agree that the knees do need a look but i am thinking possibly kneepads / shin pads type of armour i don’t want to rework it till i know it will be seen but i will defo be looking at it as your knee paint over look much better :) Thanks again guys

Hay guys thought i would post where i am at .
I finaly got round to retop the head at least and recaptured and UVed
i was testing it out and got a little carried away and ended up spending a little time textureing it ( cant wait to get stuck in to texturing it )

it`s all very ruff and ready with a long way to but but every step is a step closer to the end :smiley:

heres the new top

[Head_Top.jpg]Head_Test.jpg

Again guys awesome work all over this thread keep it up every one

Jon

Woa, big headed lately? Just kidding I know you meant ‘all over this forum’
Great work thanks for showing the wires.

OMG yea forum … Sorry guys