haven’t posted here in a long time!
But here’s a quick render of a realtime character I am working in my small time 
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haven’t posted here in a long time!
But here’s a quick render of a realtime character I am working in my small time 

Nice job!
another updated for this characters progress 
more on hair grooming and polish for now. The hair was created with single strands of curvetubes in zbrush, baked on a plane and placed manually in 3dsmax. Render is in MT2
Thanks!