ZBrushCentral

Miner Character (real-time character wip)

haven’t posted here in a long time!
But here’s a quick render of a realtime character I am working in my small time :slight_smile:

Attachments

bnw.jpg

Nice job!

another updated for this characters progress :slight_smile:

more on hair grooming and polish for now. The hair was created with single strands of curvetubes in zbrush, baked on a plane and placed manually in 3dsmax. Render is in MT2

Thanks!

Raf_Regidor_Miner_Portrait_1.jpghair.JPG