Hello guys, this is my first post here!
Milo is also my first character with a complete 3D pipeline. This project is an result of the course from A Mascoteria, a studio located in São Paulo - Brazil, which creates amazing cartoon characters you guys should check it out :]
In this course I learned how to sculpt, retopology, texture, rigging, rendering and post-production.
Since i started studying 3d (2018) i only made a few simple sculptures in Zbrush, so this project helped me to improve a lot and explore other stages of the process.
Hope you guys like it!
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Welcome to the community!