ZBrushCentral

Mid Age Sculpt | Pawan Kumar

Game art project where I sculpted the head in Zbrush.
Where I used Geometry HD to refine the skin details better. Later I did Retopology into Maya manually, you know the old way? Quad Draw! The reference for the character was my dad. I hope you will like it.

Follow on Insta as “khas3d”

2 Likes

Good job, it’s really nice that you used your father as your reference, it was actually your motivational trick while sculpting well done . :ok_hand:

Thank you bro!