Where I used Geometry HD to refine the skin details better. Later I did Retopology into Maya manually, you know the old way? Quad Draw! The reference for the character was my dad. I hope you will like it.
Follow on Insta as “khas3d”
Follow on Insta as “khas3d”
Good job, it’s really nice that you used your father as your reference, it was actually your motivational trick while sculpting well done .
Thank you bro!