Hi! I’m new to Zbrush, but so far I love it. However I am having some trouble trying to bake some simple polypaint to a texture. I just made a new unwrap, new texture and hit the ‘New from Polypaint’ button (with the highest geometry level on)(see attachment for what I got)
[zbrush-2.jpg[/ATT]%3C/font%3E"]
I have successfully baked out two other models polypaint so I know that it should work, but for some reason it doesn’t. I suspect that it might have something to do with HD geometry (but I’m new so that might be completely wrong). What should I do?
While I’m here:
- How do I remove the big frame around the viewport and use that area for the viewport instead?
- Is it possible to export HD geometry (if not how do you remove HD geometry)?
Thanks
Nosslak
