I really dont know what i am doing wrong here, but every time i use MeshInsert Dot Brush the inserted mesh appears stretched.
I created any tool, turned on Edit, converted it to PolyMesh3D, edited it, opened Preview panel, stored the preview.
Then i created another tool (lets say an sphere 3d), turned on Edit, converted it to PolyMesh3D, opened Brush pallet, picked MeshInsert Dot Brush, opened Brush panel and, inside it, Modifiers panel, clicked on MeshInsert Preview, picked the saved preview and clicked/drag on the sphere: the inserted mesh appears stretched along an axis, and not according the original aspect.
What am i missing??
Thank you very much for any help: this is really very confused to me, cant find the problem myself… 
