Hi guys,
I have a model I started making with ZSpheres however the mesh is twisting and I cannot figure out why.
I already checked the orientation of the chain and all the spheres are facing the same way. My understanding is that with this twisting shouldn’t happen. I also tried to twist the spheres to correct the twisting, but this gives no result. Here is my mesh with my ZSpheres. Anyone have any idea how to correct this?*
*Although I can take this into Maya, delete half the geometry and fix it and move it back to ZBrush I’d rather learn to fix it in ZBrush.
Attachments


Unfortunately thats just a fluke that the head sphere shows up black. All of the spheres are actually in the same orientation (all black on top) but it doesn’t show unless I click on the actual sphere (they all show a solid color until I click on them). I assumed maybe this was just because it was the root sphere that it still showed its colors. (I also tried rotating it and it makes a complete mess).