ZBrushCentral

Mesh not binding correctly (Zphere Rigging)

I imported a model with no subdivision levels from Sculptrix (This a simple model made for drawing reference). I made a Zphere armature, binded the object, and as soon as I try to move any zphere, the model goes crazy and I can only see small portions of the model. The rig works fine but is no way usable. Any solution for this?

Screenshots:


Hello? Anyone?

Okay… I give up.

any model created outside of zb an imported in most liking will mess up somewhere down the line
_dynamesh ur character then project the details onto it
_then try rigging again

Thank you so much! It worked perfectly fine.