ZBrushCentral

Mesh extraction issue.

Hi there, guys. recently, I modeled a human figure. Veeery nice so far. then, I decided to dress him up with a skintight suit; but when I tried to make the Mesh extraction, I got this weird shapes on the fingers (hands and feet). Something made wrong!!?? What should I do?

Besides, the New mesh doesn’t fit the figure AT ALL (as you can see, the original figure is more “in shape” than the skinny extracted “suit”) Please, help.

THanks in advance

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Attachments

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Hey Jodaster, I can think of a few things that may have gone wrong during the extraction process.

Have you checked to make sure that your mesh does not have any holes in it? I would pay special attention to the hands as that is the region with the issue. It may be a masking issue however, check to make sure that the mask covers the entire mesh and you have not missed any areas.

Let me know if either of these fix the issue.

Good luck.

Didn’t solve the problem but I adjusted the thickness of the extraction and worked weel, but in lower thickness, I get the same results.

tHANKS FOR YOUR REPLY.