sorry to keep asking all of these begging questions but I looked online and found lots of tutorials. the only problem is that I woudl like to draw a mask on an object and the use mesh extraction. as of right now the only thing I can use mesh extraction on is the part that is not hidden. So my simple question is there a way to use the mesh extraction on an area that I masked.
I’m trying to break an object up into it’s separate armored pieces.
thanks if anyone can help me or point me in the right direction.