ZBrushCentral

Mesh and Pushing Vertices

When I am pushing vertices on my model and am in Transparency mode, it can be difficult at times, trying to see the underlying mesh that holds the vertices.

In ZBrush 3.2, the mesh is colored a Light Brown and against a dark ImagePlane image, it can be hard to see.

Is there a way to change the color of the mesh?

mesh.jpg

Preferences>Draw has a color patch for transparency color as well as other settings affecting the transparency system. You might also find it’s helpful to change materials or to turn on PolyFrame.

Thank you, Aurick.

I turned on PolyMesh and in the Draw Preferences, I was able to change the color of the mesh. Excellent!