i’ve try to make character from Pixar movie title The Brave. All geometri was done in zbrush, color correction photoshop and render vray for 3dsmax. here you can see fianal image.
here is starting point, ive use zbrush to make displacement and color map for the skin on this render:
next stage is making dress, and some cloth details, all was done with helpful tool retopology
and ornatrix hairs from fibermesh splines