I’ve started creating stuff in ZBrush, but before I start any more work I need to ensure my process is correct.
I am currently working on a boot, which is the main subtool. I have also been working on things like buckles which include four subtools. I have merged these buckle subtools.
Back in the boot subtool I have appended the merged buckle to be positioned on the boot.
I have been adding various merged subtools in the same manner. However when I check the geometry of some of the subtools the geometry the count slider is grayed out. I though it may have something to do with masking, but when I hit shift/Ctrl/A it doesn’t solve the problem.
I decided to start from scratch because I can’t reduce the poly count to run UVMapper on the problematic subtools. I just thought I’d post my issue here first in-case someone could save me some time.

