Hey guys !!
I have around 60 subtools and I merged them all in their lowest subdivision level in order to UV them in my 3D package and export them individually afterwards.
For some reason if I go to my original Zbrush file and try to import the UVed objects to each and every subtool all topology has been changed according to ZBrush and needs reprojecting. My guess is that merging subtools causes a change in vertex order or something of the sort.
How can I fix this?
What I can do is export each subtool individually to my 3D package and project the new UVs to them there, however, it takes way longer :\
Thanks !