Hi, I have one question, is this what I wan possible at all. I know when I want to change something with UV’s, just go to sub level 1, export obj, go into max (for example) change UV’s, export as obj, in Zbrush go to import, press merge, and new obj will replace old one, but all sub levels will stay ok. Now I have done something similar. But, I wanted to change mesh, so I have moved some vertex, but nothing radically, and after importing in Zbrush and after putting back model on higher sub level all went wrong!
Can this be done in Zbrush any way?
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