Hello Matthew,
Tried baking but did not work. I’ll try and give a bit more background on the problem.
I have a scene called “Darkness”. It’s one layer with nearly all the light removed. I created this by selecting a very dark blue and covering the whole scene with the rectangular stroke. I then reduced the RGB intensity slightly.
I then duplicated the layer and created the sunlight using the colourise and highlight brushes. I then erased back any objects that were in shadow (which is why I created the layer) and named this “Sunlight01”.
It was my intention then to Merge down the layers and call the file “Sunlight02”.
In order to help the test, I tried the following:
TEST 1: Using the “Darkness” file:
- Baked the layer
- Duplicated the layer
- Add a paint stroke (Simple Brush)
- Baked the layer
- Merged layer down
- Successful: Stroke was visible.
TEST 2: Using the “Darkness” File
- Baked the layer
- Duplicated the layer
- Add a Highlight Stroke (Highlight Brush 2)
- Switched to Simple Paint Brush (RGB and Z Intensity now at 100, MRGB, ZAdd)
- Baked the layer
- Merged layer down
- Unsuccessful: Strokes disappear
Hope this helps.
Oh yes, the only reason I duplicated the layer, is because I need to erase back to the image and not to the canvas. If there is another way of doing this without having to create a duplicate layer then this would certainly help.
Another question ! If I Bake a layer, perform paint strokes then erase back some of those paint strokes, is the eraser supposed to erase back to the original canvas colour or to the baking I just performed ?
Yet another question! I could in theory leave the layer and not merge down at all, however I have learn’t not to keep many layers at all as this can hurt the performance of your system. Does this apply in ZBrush 2 ?
Sorry for all these questions !!