Hi
I am trying to fill the canvas and the active document layer(not the 3d layer) with the depth from the alpha and with the color channel with the texture. Doing any of these will over write the other. For example if I crop and fill with an alpha, it will overwrite the color channel (not just the depth information) also. If I fill with the selected texture, it will clear the depth pixols as well. So I am wondering if there is a way to fill the canvas (the active layer) with the currently selected texture for the color, and with the currently selected alpha for the depth information?
it seems to me that any kind of fill operation will clear or overwrite the depth information no matter if it is a color or an alpha.
I can do what I need by merging them manually in Photoshop and import back to Zbrush, however it will be much more convenient if one could do this in Zbrush.
), you need to turn off the Alpha>Cc (Clear Color) or Texture>Cd (Clear Depth) switches that are beside the CropAndFill buttons.