ZBrushCentral

Merge textures/UVs? (noob) -- answered

I have a mesh A.
I also have a mesh B.

I use an image A to texture mesh A.
I use an image B to texture mesh B.

I wrangle mesh A and mesh B into a single unified mesh.

Is there a way to simply create a unified UV texture map for this
merged mesh from the two textures I originally imported and
assigned?

thanks for any pointers

unwrap A and unwrap B in ZBrush then merge down thats all, you can flatten the two mesh merged to see two slot…
mesh.jpg

Ah, thank you so much!

:slight_smile: