ZBrushCentral

Mercenary - Character Realtime







I present my latest 3d character for games, rendered in real time in Marmoset Toolbag 4. I developed this project with
a focus on optimization for games.
Using 11 UV set with 2k resolution for the Character.
I believe this character tells a story through his scars, clothing and personality.
I am open for work or hiring. E-mail: [email protected]
Total 916 k triangles
I hope you like it.

Obs. Unfortunately I don’t know the name of the concept artist.

I used ZBrush, Blender,Marmoset Toolbag 4 , Subatance Painter, Marvelous Designer, Hair strand and ,Xnormal and photoshop.

1 Like