Hello…it’s my very post i here…
glad to be around u guys.
I made this head for a challenge i am participating in Cgtalk…the work was done like this…Low polygon model in Maya and then import an obj of it in ZBrush 2 for OSX and worked on the details there…in the middle pic u see the model imported back to Maya.
It was u surprise to me what i did in ZBrush with it in less that one hour…so much that i intend to make a complete beast character out of him after the challenge …in ZB. So i would like your opinion on him and also your valuable tips in ZB to make him look better…
Thanks
Dimitris. 








