I can vouch for the strange process of building clay sculptural forms from the bottom up. Simply a natural process of gravity over creativity. You just need to spread the creative urge over a long period of time. The “gestalt” is something you have to put on the back burner and try to re-discover it with every sag and droop (unless you are like Joe and are pretty adept at keeping it straight.)
Been lurking on this site for a while. My teaching schedule keeps me from doing a lot of work with ZeeBrush (or ZedBrush if you are Canadian…) I’ve been following Joe’s work since 1988, and watched the growth of this woman above since the solid clay feet. Impressive sight, to see it go up. Kinda like a skyscraper. One part of the process that Joe forgot to mention is the cigarettes and coffee he burns through during the making of these landscapes of flesh.
Joe and I went to grad school together, and both in the clay department. I was probably the one to blame when I showed him Maya. I think I ruined him ZBrush really reflects the way we both work in clay. I do mostly figurative relief on large forms, while Joe works “in the round”, but this metaphor really works nicely. And, our studios have become portable and compact. Not to mention the addition of animation. Look for much more from this guy, trust me. We have only seen the beginning.
Sorry Joe. That sounded a little like “the pressure’s on”, but I didn’t mean it that way. The pressure is on me to match the work you’ve done. Time to put my new copy of XSI 5.0 in high gear. Nice interface with ZBrush, in case anyone cares about my 2 cents.
Zbrush 2.5 in December? Nice birthday present.
Christopher Tedin
instructor, Illinois Institute of Art – Schaumburg