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Medieval King

I wanted to work on a character art using all the latest CGI technologies like multichannel maps , floating point displacement and CGI Groom. I am always influenced by the Medieval Kings and their portraits and the specific style of lighting they have.So I have worked on this project and learned a huge volume of techniques and process.
Please drop your valuable feedback and I hope you like it.

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XGEN2

I would like to mention few names which helped me a lot to learn explore and apply many unknown techniques in this project:
1.Flipped Normals for Grooming and Displacement pipeline in MARI and Zbrush

2.Texturing XYZ for Multichannel textures and displacement Maps

  1. Grooming in XGen by Jesus Fernandez-

  2. EXR IO ( absolutely amazing multipass EXR editing plugin for potoshop)

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Here are 2 of my favorite value passes

Value_01

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Excellent work! :+1:

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Thanks Marcus !!

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