Mecha Diorama: Zbrush Concept Tutorial by Jonas Roscinas

Hey everyone, I haven’t posted in a long time, because I’ve been planning out this tutorial for a while. Happy to say it’s finally ready, and hopefully you will find it useful. This tutorial is beginner/intermediate friendly, as the techniques are explained real-time in extra videos. To keep things flowing the main video is edited by speeding up during repetitive parts, but using real time during new and important information. We will use substance painter 3D in order to create the textures and finally Blender to do the final turn-around renders. I wanted to keep this project loose and fun, that’s the whole point of it, so even though planning took me a long time, the project itself can be completed in just a few days. If this sounds interesting to you, please follow the links below to download it, and let’s get started! If you have any questions, comments or feedback, please let me know in the comments below. :slight_smile:

Download: https://www.artstation.com/artwork/dKxLg1

30% off on first two days with code: mechafast23

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