ZBrushCentral

Mech Bust

spent my evening to do this, It was more practice and testing hard surface modeling techniques in Zbrush and here is the result. Fun to work on, and good prep for next project that will start soon. software used : Zbrush,Keyshot and mighty photoshop.

Attachments

1382469765_mech4Web.jpg

Hi man !Looks really great, i like the lights in the eyes and the details. Do you project to make the body ?

thanks man.Really no plan to do the body. it was just prep for another project with a client. just wanted to do a robo bust to test some of zbrush’s hard surface techniques.

this is a really awesome robot design
would love too see it as just a clay type render
or one that is not so heavily saturated

thanks blackmath for comment. and here it is.
clay.jpg

Really great silhouette and sense of flow
Digging that spine detail
feels a little kit-bashy in places
I would maybe suggest exploring a different shape other than the gear piece in the shoulder
Imho it feels out of place with the rest of the design
but overall it looks pretty original
as in its a personal style evolving

I’m totaly agree with you.I don’t like overall design. It was more practice just for hardsurface techniques. In term of design it sucks man. :stuck_out_tongue: