ZBrushCentral

Me - self portrait 3D

Hi guys, I made it with 3ds max, zbrush and mental ray. Hairs are h&f plugin for 3ds max (and thay were the bigist problem here <img src=“http://www.zbrushcentral.com/pixo/atn.gif”>)

[selfportrait_final.jpg](javascript:zb_insimg(‘196022’,‘selfportrait_final.jpg’,1,0))

Awesome render. Very nice portrait! Nice and dramatic. The skin texture is really spot on. Any chance we could see wires and maps?

TiMrozek: thank u:) I have ready to show only screenshot from 3ds max, and it is below. As u cans see all details actualy comes from textures. Maps - I will show it later with mr shader (fast skin shader).

[[attach=196025]model.jpg[/attach]]model.jpg

cheers

Looks good. Would love to see the whole pic if there is one. :smiley:

GX@W: thanks, yep there is one I will upload it soon

cheers

good job! you have a pretty face ))

Uber: if u are woman: I am alone:)

cheers

Looks very good, you should post a picture of yourself so we can judge the likeness as well :slight_smile:

:slight_smile:

could I see a wire frame?

Great render! Fantastic job with the skin. The eyelashes and eyebrows feel really natural, too.

Pretty much Top Row quality… love this! :+1:

Santis: thanks, I will try to post it.

keridan: <img src=“http://www.zbrushcentral.com/pixo/atn.gif”>

Framedworld: Nothing to show actually - wire is very dens du I dont know how to prepare basmesh or retoplogy it, it has 300.000 polys, not counting hairs:)

midost: thank u:)

EricShawn: hehe I dont think so, details arent sculpted, thay are on textures, so top row is far from me.

cheers

Well just show me the lowest level of geometry. Cause your head looks very familiar. If not my apologies