Hi.
I am experiencing a new and irritating behavior. When I save out an .MB file from Maya as an .OBJ, and then import it into ZBrush, for some reason, all of a sudden, the model comes in backward. That is, when I save a model from Maya that is oriented to the front, when I import that same .OBJ into ZBrush, I get its back side. This means all the subtools are out of whack by 180 degrees. How can I correct this? This is new behavior. I have not had this problem before. I am doing something wrong and just can’t see it. Any ideas? How can I save out an .OBJ from Maya so that ‘Front Orientation’ stays consistent? Thanks!
~S.~