ZBrushCentral

maya triangle black seams

Hello everyone,

I get a rendering problem with maya 2011. As you can see on the screen capture, on the left I have weird black patern around every triangles. The model as been sent to maya with Goz, but I get the same problem even if I transfer it manualy.

You can see on the right, a screen capture of the uv editor that there is color around this triangle.

I’m having a hard time to find a simple solution on the net.

Does anyone know what is going on ?

Attachments

trblackseams.jpg