Hello everyone,
I get a rendering problem with maya 2011. As you can see on the screen capture, on the left I have weird black patern around every triangles. The model as been sent to maya with Goz, but I get the same problem even if I transfer it manualy.
You can see on the right, a screen capture of the uv editor that there is color around this triangle.
I’m having a hard time to find a simple solution on the net.
Does anyone know what is going on ?
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