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MAYA .obj smoothing groups

Hi everyone,

I’m having difficulty getting my smoothing groups to import accurately into zbrush from a mesh I’m making in MAYA. I’ve tried importing it in as a .obj and then just doing the GoZ direct method, both with the same results.

Could someone point me to a thread or give some input into how to export a mesh from MAYA with the smoothing groups intact in zbrush?

Thanks for any help you can offer.

I don’t believe you can. I’m not a Maya user but as far as I know only 3DsMax smoothing groups are read by Zbrush.